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Following the success of Warlords, SSG released Warlords II in 1993. This version included five maps (although the later released mission pack increased the number). Another new feature was 'fog of war' - optionally, enemy units or even the map could be concealed from players without units close enough to see them. The interface of the game was improved, as were the graphics (with additional unique city graphics for each different player). Moreover, the game featured multiple army, city, and terrain sets (still in 16 colours), play by e-mail as well as hot seat, and a random map generator and map editor.

The updated version of the game — Warlords II Deluxe — was released in 1995. It allowed for custom tile, army and city sets for maps and provided support for 256 colours. Thanks to the publication of the editor, Warlords II Deluxe led to an increase of user-created content. Many new maps, army and terrain sets, and scenarios were distributed on the Internet for the game.

Long time Warlords player and enthusiast Bob Heeter imagined, and then organized, a multi-player tournament using Warlords II, through the newsgroup for strategic games. The tournament depended on a special program called "WarBot" that calculated what 'should' happen when two diverse armies fought under the Warlords rules. Tournament rankings and awards were given based on how well a player did in comparison to other players with the same side in the same scenario. Awards were also given for best roleplaying during the games. The tournament generated a great deal of interest.

Warlords II

SKU: 364215376135191
$20.00Price
Color
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